A keeper of arcane knowledge, a cunning and ruthless killer.
Inquisitors are the most gifted killers among Humans. Having honed their skills in thousands of battles, they can spot a weakened opponent from a distance and rush in for a fatal backstab. Once they catch the scent of blood, Inquisitors are seized with righteous rage, cutting their enemies down with their dual swords.
In return for their loyal service to Chimaera, the Inquisitors have been granted the ability to doom their enemies with a plague capable of destroying entire armies and instantly turning the tide of battle in their team's favour. The Inquisitors believe that only the flames of the Sacred Fire can cleanse the world of evil. They live for endless carnage, leaving nothing in their wake but scorched earth and the bones of their fallen foes.
The Inquisitor uses a pair of blades to deal heavy damage and efficiently block attacks.
The Inquisitor prowls behind enemy lines, hidden from the untrained eye in the realm of shadows.
Handful of Dust
The Inquisitor hurls a handful of sand in his enemy’s face, disorienting him and interrupting spells.
Eye of the Wolf
The Inquisitor summons his inner wolf-spirit, whose keen eye reveals mortally wounded enemies on the battlefield by surrounding them with a red aura. Putting a wounded foe out of his misery will restore a portion of the Inquisitor’s health.
The Inquisitor uses his skill as an archer to conduct long-range attacks.
The Inquisitor employs his right to seize those suspected of heresy. Enemies who end up within the fetters' area of effect are temporarily unable to move.
The Inquisitor unleashes the sacred flame of Chimera beneath his enemy’s feet. Heretics who fail to flee in time are burned alive.
The Inquisitor hurls a plague-ridden ooze at the enemy that deals damage over time and temporarily reduces movement speed. If another enemy comes too close to the infected foe, the disease will also spread to him.
The Inquisitor performs a combo of four rapid strikes.
A fast forward roll that can be used to avoid injuries.
The Inquisitor instantly teleports to where he was a few seconds ago.
This secret strike not only damages the enemy, but also causes severe bleeding, causing the injured enemy to keep losing health for several seconds after the wound.