A real fortress, the team's unshakable stronghold.
The members of this ancient Orc clan are called Tanks. Their might can be compared to that of a war machine, and, thanks to their heavy armour, they resemble mobile fortresses. A wall of these mighty warriors is capable of stopping even the fiercest attack.
Unlike Berserkers, Tanks rely more on defence and tactics than on brute force and swiftness. Tanks skilfully wield massive shields that allow them to absorb a great deal of incoming damage. Their advanced mastery allows Tanks to additionally use their shields as weapons.
The Tank uses a one-handed sword in battle.
The Tank surrounds himself with a magical shield that blocks all ranged and magical attacks. Characters protected by the shield can attack through it normally.
The Tank strikes with the shield, pushing back the enemy and dealing significant damage.
The Tank uses his shield to knock back and stun an enemy.
Satchel Charge Mastery
The Tank’s ranged weapon of choice is the satchel charge. When this thrown package of small explosives hits any surface, the satchel charge detonates, damaging and knocking back all nearby enemies.
Using a massive iron chain hidden behind his shield, the Tank pulls an enemy close for the kill.
The Tank takes cover behind his shield and charges forward, scattering and stunning any enemies in his path.
The Tank surrounds himself with a magical field that absorbs all damage.
Tank shouts with loud and angry roar and attracts attention of surrounding enemies for a short time. When the ability is triggered, the camera focuses on the Tank. Other character can perform any action.
The Tank reflects part of the incoming damage back to the enemy. Only available when blocking.
The Tank forcefully pushes away enemies who dare to wander too close.